Home → Forum home → Website comment topics → View topic Cytpia v0.2.1 released By JimmySnails posted 14th April 2020, 7:12 pm Don't fill this field, it is here to catch spam-bots that fill in forms automatically https://github.com/CytopiaTeam/Cytopia/releases/tag/v0.2.1 ===Cytopia v0.2.1 Changelog:=== General: Fixed a bug where the game would crash when the terrain was elevated and an in-between tile was created. Fixed a few bugs in the line placement mode. Added a preview for buildings that are bigger than 1x1. When placing buildings bigger than 1x1, the placement is now correctly checked. Added support for diagonal roads. Pressing ESC now stops the tile-placement mode. Added shorelines. Added two new fantastic soundtracks by MB22. Gameplay: Added three different selection modes; single, rectangular, and line. The mode is chosen automatically for the right tiles. Added RCI zone tiles by RockFort. Added a blueprint layer mode. When placing water pipes, the game switches to this blueprint mode automatically. Roads of different types now won't autotile to each other. Holding down the SHIFT key will use straight line placement mode instead of the diagonal line placement mode. Holding down the CTRL key will place straight road corners instead of diagonal ones. Added De-Zone tool - Hold down SHIFT key while in demolish mode. Added a tool to remove ground decoration only. - Hold down CTRL key while in demolish mode. Added panning for both WASD and the arrow keys. Tiles: Fixed a bug in autotiling. Added new trees and other biome-related graphics and prepared biome JSON information for further terrain generation improvements. Changed how road spritesheets are handled. Now the tiles are used from a single spritesheet instead of having "default" tiles in an extra spritesheet. Added a "tileType" property to define certain behaviors, like "autotile" instead of handling this via tileCategory. Items can now be placed over certain items, like trees, without deleting them first. Added a property to allow placement of tiles on water Added ground decoration tiles, that can be placed on a seperate layer underneath buildings. Added a json property to define multiple ground decoration tiles that will be chosen randomly on placement UI: Opening the settings menu now hides the category UI. The UI can be hidden for screenshots by pressing the H key. Fixed the UI text alignment in ComboBoxes. Added subcategory buttons to the debug menu to show more buildings. Centered UI items if they would normally go off the screen. Right-click will no longer trigger a UI interaction. Screen resolution can now be changed in-game. The UI menu position can now be changed in-game. 1 guest and 0 members have just viewed this. Control functions: Sort: Relevance Newest first Oldest first Rating Popularity Home → Forum home → Website comment topics → View topic
https://github.com/CytopiaTeam/Cytopia/releases/tag/v0.2.1
===Cytopia v0.2.1 Changelog:===
General:
Gameplay:
Tiles:
UI: