Dev Blog #6
Another two weeks, another dev blog. Sorry about this one being late. I haven't had the ability to write this until now.
Recently, we have started to work on localization for Cytopia! As of right now, I believe there are quite a few languages being worked on, but I'm sure that the number of languages we'll support will only grow with time.
Dev Blog #5
It sure has been awhile, hasn't it? Well, that's because we decided to post-pone this dev blog for a bit, so we would have more stuff to talk about. Sorry about the wait, hopefully the wealth of new information will make up for it.
New Terrain Generation Features:
The development team has been working hard on the terrain generation, with their most recent editon being trees. The basic trees will now appear in map generation, which should make your maps feel more…
Dev Blog #3
It's about that time again for another dev blog. We've been hard at work on Cytopia and we have completed lots of new content lately!
One of the most annoying things in the latest tech preview build was, that all buttons in the build menu could be active at the same time. This must have looked like a bug to some of you, but actually it was a missing feature!
Our custom UI didn’t feature exclusive button groups until now.
Dev Blog #2
It has been a couple of weeks, which means it's time for another dev blog. I guess we'll be going into depth a lot more from now on, so these will probably get quite a bit longer, but I'm sure some of you people out there will enjoy the detail.
Great News, everyone! MB22 joined our team and will create awesome music and soundeffects for Cytopia henceforth!…
Dev Blog #1
This will be the first dev blog of what will eventually (and hopefully) be many. Here I'll talk about some behind-the-scenes stuff and I'll try to keep everyone up to date with our progress on Cytopia, while keeping it as brief as I can. I plan on doing these bi-weekly, but we'll have to see if we have enough new information to do so. Anyway, on with the blog…